using System;

namespace Function.SkillEditor.Runtime
{
    [Serializable]
    [TrackRegister(229f / 255f, 79f / 255f, 164f / 255f, 255f / 255f, null, typeof(SkillBuffClip),
        "Buff Tracks")]
    public class SkillBuffTrack : SkillTrack
    {
    }
}